Against 1.e4
28 games, 28 wins: against 1.e4 e5 2.Nf3, Nemsko plays the Latvian Gambit 2…f5. A move Stockfish disputes, and one that sets White concrete problems.
- 1The Latvian Gambit: 2…f55 moves to find · 2 questions
- 23.Nxe5 Nf6: the f7 square6 moves to find · 2 questions
- 33.exf5: the e4 pawn4 moves to find · 3 questions
- 43.Nc3: the trap of the e6 knight6 moves to find · 3 questions
- 5The Elephant Gambit: 2…d55 moves to find · 2 questions
- ★Final quiz0/5 solved first try
The opening at a glance
One idea per card. The chapters explain it all move by move, too.
- At a glance
Against 1.e4
28 games, 28 wins: against 1.e4 e5 2.Nf3, Nemsko plays the Latvian Gambit 2…f5. A move Stockfish disputes, and one that sets White concrete problems.
15 cards, one idea each. Swipe to move on.
- The big idea
Your games: 87× · you score 85%
After 1.e4 e5 2.Nf3, Nemsko often leaves classical theory: 2…f5, the Latvian Gambit, in 15 games of this family, and sometimes 2…d5, the Elephant Gambit.
- The big idea
He goes for the initiative right away, at the cost of a position Stockfish rates as favorable for White.
- The big idea
Your games: 16× · you score 100%
28 games, 100% in this family. Stockfish disputes 2…f5 and prefers 2…Nc6, but White has to find precise moves: one natural move off track, and White's kingside is under fire.
- The big idea
Your games: 5× · you score 100%
The course shows both sides: what White should play (3.Nxe5 and Bc4), and the traps Nemsko sets when White chooses 3.exf5 or 3.Nc3. The last chapter covers the Elephant Gambit.
- Principle
Open the f-file
Your games: 16× · you score 100%
2…f5 attacks e4 and opens the f-file toward f2. If White does not react, …fxe4 kicks the f3 knight and the f8 rook eyes f2.
- Principle
The e4 pawn as an outpost
Against 3.exf5, 3…e4 kicks the f3 knight. The e4 pawn takes d3 and f3 away from White's pieces.
- Principle
Defend e7 and f7 with the queen
Against Nxe5 and Bc4, the queen on e7 covers the diagonal toward e8 and the e-file. Without her, Nf7 or Bf7+ decides.
- Principle
Development before the pawn
In these gambits, the pawn given matters less than time. Black develops fast and pushes …d5 to take back the center.
- Imbalance
The exposed black king
Your games: 16× · you score 100%
After …f5, the e8-h5 diagonal is open. Bh5+ or Qh5+ are moves to watch for at every turn.
- Imbalance
The black e4 pawn
In the lines with …fxe4 or …e4, the black pawn on e4 gains space but has to be supported by …d5.
- Imbalance
Initiative against structure
Black plays for time and open files. If White consolidates, Black's structure stays weakened around the king.
- The trade-off
What you gain
- White is out of theory from move two.
- Concrete traps after the natural moves 3.exf5 and 3.Nc3.
- An open game, with the initiative for Black in many lines.
- The trade-off
What you give up
- Stockfish disputes 2…f5 and prefers 2…Nc6.
- Against 3.Nxe5 and Bc4, Black has to find …Qe7.
- The e8-h5 diagonal stays open throughout the opening.
- That's all
Your turn
These ideas only stick once you play the moves. The chapters make you find the right ones.
Start chapter 1
Card 1 of 15: Against 1.e4
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