Queen's Gambit
Alexandra Botez's 1.d4 opening against …d5: 163 games, 50.3%, above her overall score with White (48.2%). The Carlsbad structure works well for her; the Black bishop developed to f5, the Accepted and the Albin call for precise plans.
- 1Carlsbad: the minority attack12 moves to find · 1 question
- 2Bf4 against …Be7: hunting the f5 bishop6 moves to find · 2 questions
- 3Bf4 against …Bd6: take the bishop5 moves to find · 2 questions
- 4Against 4…c6 and …Bf5: f3 and g48 moves to find · 2 questions
- 5Queen's Gambit Accepted: 3.e48 moves to find · 2 questions
- 6Albin Countergambit: target d49 moves to find · 3 questions
- ★Final quiz0/6 solved first try
The opening at a glance
One idea per card. The chapters explain it all move by move, too.
- At a glance
Queen's Gambit
Alexandra Botez's 1.d4 opening against …d5: 163 games, 50.3%, above her overall score with White (48.2%). The Carlsbad structure works well for her; the Black bishop developed to f5, the Accepted and the Albin call for precise plans.
20 cards, one idea each. Swipe to move on.
- The big idea
Your games: 161× · you score 48%
1.d4 d5 2.c4: Alexandra Botez offers a pawn for the center.
- The big idea
Your games: 91× · you score 49%
Against 2…e6, she trades on d5 right away and gets the Carlsbad structure, where White has a plan known in advance: the minority attack on the queenside.
- The big idea
163 games, 77 wins, 10 draws, 76 losses: 50.3%, against 48.2% with White overall. Every percentage in this course is hers.
- The big idea
Your games: 70× · you score 53%
The structure after 3.cxd5 exd5 comes up most often: position reached 70 times, 53%.
- The big idea
The dossier flags no recurring move Stockfish disputes.
- The big idea
Points are lost in the plans: the 4…c6 5.Bf4 Bf5 line (5 games, 30%), the Queen's Gambit Accepted (17 games, 44%) and the Albin Countergambit (position reached 6 times, 50%).
- Principle
In the Carlsbad, the minority attack
Rb1, b4, then a4 and b5: two White pawns against three Black ones on the queenside, to leave Black a weak pawn on c6 or d5.
- Principle
The f5 bishop is hunted with Nh4
The Black bishop developed to f5 is Black's best piece in the structure. h3 and g4, then Nh4: White trades it and takes the bishop pair.
- Principle
Against …Bd6, trade the bishops
Your games: 9× · you score 44%
After 6.Bf4 Bd6, 7.Bxd6 Qxd6 is Stockfish's first choice (+0.2): she has played it in 8 games.
- Principle
Against an early …c6 and …Bf5, f3 and g4
When the bishop comes out before the g8 knight, 6.f3 prepares g4 and e4: Stockfish ranks it first (+0.3).
- Principle
Against 2…dxc4, the center first
Your games: 3× · you score 0%
3.e4 takes the center right away; against 3…e5, 4.Nf3 exd4 5.Bxc4 develops while winning the pawn back.
- Principle
Against the Albin, target the d4 pawn
Your games: 3× · you score 33%
After 3.dxe5 d4 4.Nf3 Nc6, the e5 pawn will eventually fall; the d4 pawn, far from its base, becomes White's target.
- Imbalance
White's queenside minority
Your games: 35× · you score 61%
In the Carlsbad, White has two pawns against three on the queenside. The minority is the one attacking: b4-b5 creates a weakness on c6 or d5.
- Imbalance
The f5 bishop against the d3 bishop
In the Carlsbad, Black's c8 bishop is free: on f5, it confronts the d3 bishop. White avoids it or chases it with Nh4.
- Imbalance
The c4 pawn against the center
Your games: 3× · you score 0%
After 2…dxc4, Black takes a pawn for a while; White occupies the center with e4 and wins c4 back with the f1 bishop.
- Imbalance
The Albin's d4 pawn
Your games: 3× · you score 33%
Black's d4 pawn hampers White's development, but it is far from its base: g3, Bg2 and a knight on b5 attack it.
- The trade-off
What you gain
- A stable structure, with a plan known in advance.
- After 5…c6 6.Bg5, she scores 69% (21 games).
- Little forcing theory: plans matter more than moves.
- The trade-off
What you give up
- Against an early …Bf5, Black equalizes easily if White does not react.
- The Accepted and the Albin leave the Carlsbad and call for precise answers.
- Symmetrical structures leave little imbalance to exploit.
- That's all
Your turn
These ideas only stick once you play the moves. The chapters make you find the right ones.
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Card 1 of 20: Queen's Gambit
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